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React from 'react';\nimport { connect } from 'react-redux';\nimport { setIndexAndCoords } from './../Actions/Booking.action';\n\nconst GoogleMapMarker = (props) => {\n    const { index, selectedIndex } = props;\n    return <div className={`google-map-marker ${selectedIndex === index ? \"selected\" : \"\"}`}\n        onClick={() => props.setIndexAndCoords(index)}>\n        <div className=\"marker\">{index}</div>\n    </div>\n};\n\nconst mapDispatchToProps = dispatch => ({\n    setIndexAndCoords: (index) => dispatch(setIndexAndCoords(index))\n});\nexport default connect(null, mapDispatchToProps)(GoogleMapMarker);","\nexport default function sortKD(ids, coords, nodeSize, left, right, depth) {\n    if (right - left <= nodeSize) return;\n\n    const m = (left + right) >> 1;\n\n    select(ids, coords, m, left, right, depth % 2);\n\n    sortKD(ids, coords, nodeSize, left, m - 1, depth + 1);\n    sortKD(ids, coords, nodeSize, m + 1, right, depth + 1);\n}\n\nfunction select(ids, coords, k, left, right, inc) {\n\n    while (right > left) {\n        if (right - left > 600) {\n            const n = right - left + 1;\n            const m = k - left + 1;\n            const z = Math.log(n);\n            const s = 0.5 * Math.exp(2 * z / 3);\n            const sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1);\n            const newLeft = Math.max(left, Math.floor(k - m * s / n + sd));\n            const newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd));\n            select(ids, coords, k, newLeft, newRight, inc);\n        }\n\n        const t = coords[2 * k + inc];\n        let i = left;\n        let j = right;\n\n        swapItem(ids, coords, left, k);\n        if (coords[2 * right + inc] > t) swapItem(ids, coords, left, right);\n\n        while (i < j) {\n            swapItem(ids, coords, i, j);\n            i++;\n            j--;\n            while (coords[2 * i + inc] < t) i++;\n            while (coords[2 * j + inc] > t) j--;\n        }\n\n        if (coords[2 * left + inc] === t) swapItem(ids, coords, left, j);\n        else {\n            j++;\n            swapItem(ids, coords, j, right);\n        }\n\n        if (j <= k) left = j + 1;\n        if (k <= j) right = j - 1;\n    }\n}\n\nfunction swapItem(ids, coords, i, j) {\n    swap(ids, i, j);\n    swap(coords, 2 * i, 2 * j);\n    swap(coords, 2 * i + 1, 2 * j + 1);\n}\n\nfunction swap(arr, i, j) {\n    const tmp = arr[i];\n    arr[i] = arr[j];\n    arr[j] = tmp;\n}\n","\nexport default function within(ids, coords, qx, qy, r, nodeSize) {\n    const stack = [0, ids.length - 1, 0];\n    const result = [];\n    const r2 = r * r;\n\n    while (stack.length) {\n        const axis = stack.pop();\n        const right = stack.pop();\n        const left = stack.pop();\n\n        if (right - left <= nodeSize) {\n            for (let i = left; i <= right; i++) {\n                if (sqDist(coords[2 * i], coords[2 * i + 1], qx, qy) <= r2) result.push(ids[i]);\n            }\n            continue;\n        }\n\n        const m = Math.floor((left + right) / 2);\n\n        const x = coords[2 * m];\n        const y = coords[2 * m + 1];\n\n        if (sqDist(x, y, qx, qy) <= r2) result.push(ids[m]);\n\n        const nextAxis = (axis + 1) % 2;\n\n        if (axis === 0 ? qx - r <= x : qy - r <= y) {\n            stack.push(left);\n            stack.push(m - 1);\n            stack.push(nextAxis);\n        }\n        if (axis === 0 ? qx + r >= x : qy + r >= y) {\n            stack.push(m + 1);\n            stack.push(right);\n            stack.push(nextAxis);\n        }\n    }\n\n    return result;\n}\n\nfunction sqDist(ax, ay, bx, by) {\n    const dx = ax - bx;\n    const dy = ay - by;\n    return dx * dx + dy * dy;\n}\n","\nimport sort from './sort';\nimport range from './range';\nimport within from './within';\n\nconst defaultGetX = p => p[0];\nconst defaultGetY = p => p[1];\n\nexport default class KDBush {\n    constructor(points, getX = defaultGetX, getY = defaultGetY, nodeSize = 64, ArrayType = Float64Array) {\n        this.nodeSize = nodeSize;\n        this.points = points;\n\n        const IndexArrayType = points.length < 65536 ? Uint16Array : Uint32Array;\n\n        const ids = this.ids = new IndexArrayType(points.length);\n        const coords = this.coords = new ArrayType(points.length * 2);\n\n        for (let i = 0; i < points.length; i++) {\n            ids[i] = i;\n            coords[2 * i] = getX(points[i]);\n            coords[2 * i + 1] = getY(points[i]);\n        }\n\n        sort(ids, coords, nodeSize, 0, ids.length - 1, 0);\n    }\n\n    range(minX, minY, maxX, maxY) {\n        return range(this.ids, this.coords, minX, minY, maxX, maxY, this.nodeSize);\n    }\n\n    within(x, y, r) {\n        return within(this.ids, this.coords, x, y, r, this.nodeSize);\n    }\n}\n","\nexport default function range(ids, coords, minX, minY, maxX, maxY, nodeSize) {\n    const stack = [0, ids.length - 1, 0];\n    const result = [];\n    let x, y;\n\n    while (stack.length) {\n        const axis = stack.pop();\n        const right = stack.pop();\n        const left = stack.pop();\n\n        if (right - left <= nodeSize) {\n            for (let i = left; i <= right; i++) {\n                x = coords[2 * i];\n                y = coords[2 * i + 1];\n                if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[i]);\n            }\n            continue;\n        }\n\n        const m = Math.floor((left + right) / 2);\n\n        x = coords[2 * m];\n        y = coords[2 * m + 1];\n\n        if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[m]);\n\n        const nextAxis = (axis + 1) % 2;\n\n        if (axis === 0 ? minX <= x : minY <= y) {\n            stack.push(left);\n            stack.push(m - 1);\n            stack.push(nextAxis);\n        }\n        if (axis === 0 ? maxX >= x : maxY >= y) {\n            stack.push(m + 1);\n            stack.push(right);\n            stack.push(nextAxis);\n        }\n    }\n\n    return result;\n}\n","\nimport KDBush from 'kdbush';\n\nconst defaultOptions = {\n    minZoom: 0,   // min zoom to generate clusters on\n    maxZoom: 16,  // max zoom level to cluster the points on\n    minPoints: 2, // minimum points to form a cluster\n    radius: 40,   // cluster radius in pixels\n    extent: 512,  // tile extent (radius is calculated relative to it)\n    nodeSize: 64, // size of the KD-tree leaf node, affects performance\n    log: false,   // whether to log timing info\n\n    // whether to generate numeric ids for input features (in vector tiles)\n    generateId: false,\n\n    // a reduce function for calculating custom cluster properties\n    reduce: null, // (accumulated, props) => { accumulated.sum += props.sum; }\n\n    // properties to use for individual points when running the reducer\n    map: props => props // props => ({sum: props.my_value})\n};\n\nconst fround = Math.fround || (tmp => ((x) => { tmp[0] = +x; return tmp[0]; }))(new Float32Array(1));\n\nexport default class Supercluster {\n    constructor(options) {\n        this.options = extend(Object.create(defaultOptions), options);\n        this.trees = new Array(this.options.maxZoom + 1);\n    }\n\n    load(points) {\n        const {log, minZoom, maxZoom, nodeSize} = this.options;\n\n        if (log) console.time('total time');\n\n        const timerId = `prepare ${  points.length  } points`;\n        if (log) console.time(timerId);\n\n        this.points = points;\n\n        // generate a cluster object for each point and index input points into a KD-tree\n        let clusters = [];\n        for (let i = 0; i < points.length; i++) {\n            if (!points[i].geometry) continue;\n            clusters.push(createPointCluster(points[i], i));\n        }\n        this.trees[maxZoom + 1] = new KDBush(clusters, getX, getY, nodeSize, Float32Array);\n\n        if (log) console.timeEnd(timerId);\n\n        // cluster points on max zoom, then cluster the results on previous zoom, etc.;\n        // results in a cluster hierarchy across zoom levels\n        for (let z = maxZoom; z >= minZoom; z--) {\n            const now = +Date.now();\n\n            // create a new set of clusters for the zoom and index them with a KD-tree\n            clusters = this._cluster(clusters, z);\n            this.trees[z] = new KDBush(clusters, getX, getY, nodeSize, Float32Array);\n\n            if (log) console.log('z%d: %d clusters in %dms', z, clusters.length, +Date.now() - now);\n        }\n\n        if (log) console.timeEnd('total time');\n\n        return this;\n    }\n\n    getClusters(bbox, zoom) {\n        let minLng = ((bbox[0] + 180) % 360 + 360) % 360 - 180;\n        const minLat = Math.max(-90, Math.min(90, bbox[1]));\n        let maxLng = bbox[2] === 180 ? 180 : ((bbox[2] + 180) % 360 + 360) % 360 - 180;\n        const maxLat = Math.max(-90, Math.min(90, bbox[3]));\n\n        if (bbox[2] - bbox[0] >= 360) {\n            minLng = -180;\n            maxLng = 180;\n        } else if (minLng > maxLng) {\n            const easternHem = this.getClusters([minLng, minLat, 180, maxLat], zoom);\n            const westernHem = this.getClusters([-180, minLat, maxLng, maxLat], zoom);\n            return easternHem.concat(westernHem);\n        }\n\n        const tree = this.trees[this._limitZoom(zoom)];\n        const ids = tree.range(lngX(minLng), latY(maxLat), lngX(maxLng), latY(minLat));\n        const clusters = [];\n        for (const id of ids) {\n            const c = tree.points[id];\n            clusters.push(c.numPoints ? getClusterJSON(c) : this.points[c.index]);\n        }\n        return clusters;\n    }\n\n    getChildren(clusterId) {\n        const originId = this._getOriginId(clusterId);\n        const originZoom = this._getOriginZoom(clusterId);\n        const errorMsg = 'No cluster with the specified id.';\n\n        const index = this.trees[originZoom];\n        if (!index) throw new Error(errorMsg);\n\n        const origin = index.points[originId];\n        if (!origin) throw new Error(errorMsg);\n\n        const r = this.options.radius / (this.options.extent * Math.pow(2, originZoom - 1));\n        const ids = index.within(origin.x, origin.y, r);\n        const children = [];\n        for (const id of ids) {\n            const c = index.points[id];\n            if (c.parentId === clusterId) {\n                children.push(c.numPoints ? getClusterJSON(c) : this.points[c.index]);\n            }\n        }\n\n        if (children.length === 0) throw new Error(errorMsg);\n\n        return children;\n    }\n\n    getLeaves(clusterId, limit, offset) {\n        limit = limit || 10;\n        offset = offset || 0;\n\n        const leaves = [];\n        this._appendLeaves(leaves, clusterId, limit, offset, 0);\n\n        return leaves;\n    }\n\n    getTile(z, x, y) {\n        const tree = this.trees[this._limitZoom(z)];\n        const z2 = Math.pow(2, z);\n        const {extent, radius} = this.options;\n        const p = radius / extent;\n        const top = (y - p) / z2;\n        const bottom = (y + 1 + p) / z2;\n\n        const tile = {\n            features: []\n        };\n\n        this._addTileFeatures(\n            tree.range((x - p) / z2, top, (x + 1 + p) / z2, bottom),\n            tree.points, x, y, z2, tile);\n\n        if (x === 0) {\n            this._addTileFeatures(\n                tree.range(1 - p / z2, top, 1, bottom),\n                tree.points, z2, y, z2, tile);\n        }\n        if (x === z2 - 1) {\n            this._addTileFeatures(\n                tree.range(0, top, p / z2, bottom),\n                tree.points, -1, y, z2, tile);\n        }\n\n        return tile.features.length ? tile : null;\n    }\n\n    getClusterExpansionZoom(clusterId) {\n        let expansionZoom = this._getOriginZoom(clusterId) - 1;\n        while (expansionZoom <= this.options.maxZoom) {\n            const children = this.getChildren(clusterId);\n            expansionZoom++;\n            if (children.length !== 1) break;\n            clusterId = children[0].properties.cluster_id;\n        }\n        return expansionZoom;\n    }\n\n    _appendLeaves(result, clusterId, limit, offset, skipped) {\n        const children = this.getChildren(clusterId);\n\n        for (const child of children) {\n            const props = child.properties;\n\n            if (props && props.cluster) {\n                if (skipped + props.point_count <= offset) {\n                    // skip the whole cluster\n                    skipped += props.point_count;\n                } else {\n                    // enter the cluster\n                    skipped = this._appendLeaves(result, props.cluster_id, limit, offset, skipped);\n                    // exit the cluster\n                }\n            } else if (skipped < offset) {\n                // skip a single point\n                skipped++;\n            } else {\n                // add a single point\n                result.push(child);\n            }\n            if (result.length === limit) break;\n        }\n\n        return skipped;\n    }\n\n    _addTileFeatures(ids, points, x, y, z2, tile) {\n        for (const i of ids) {\n            const c = points[i];\n            const isCluster = c.numPoints;\n\n            let tags, px, py;\n            if (isCluster) {\n                tags = getClusterProperties(c);\n                px = c.x;\n                py = c.y;\n            } else {\n                const p = this.points[c.index];\n                tags = p.properties;\n                px = lngX(p.geometry.coordinates[0]);\n                py = latY(p.geometry.coordinates[1]);\n            }\n\n            const f = {\n                type: 1,\n                geometry: [[\n                    Math.round(this.options.extent * (px * z2 - x)),\n                    Math.round(this.options.extent * (py * z2 - y))\n                ]],\n                tags\n            };\n\n            // assign id\n            let id;\n            if (isCluster) {\n                id = c.id;\n            } else if (this.options.generateId) {\n                // optionally generate id\n                id = c.index;\n            } else if (this.points[c.index].id) {\n                // keep id if already assigned\n                id = this.points[c.index].id;\n            }\n\n            if (id !== undefined) f.id = id;\n\n            tile.features.push(f);\n        }\n    }\n\n    _limitZoom(z) {\n        return Math.max(this.options.minZoom, Math.min(Math.floor(+z), this.options.maxZoom + 1));\n    }\n\n    _cluster(points, zoom) {\n        const clusters = [];\n        const {radius, extent, reduce, minPoints} = this.options;\n        const r = radius / (extent * Math.pow(2, zoom));\n\n        // loop through each point\n        for (let i = 0; i < points.length; i++) {\n            const p = points[i];\n            // if we've already visited the point at this zoom level, skip it\n            if (p.zoom <= zoom) continue;\n            p.zoom = zoom;\n\n            // find all nearby points\n            const tree = this.trees[zoom + 1];\n            const neighborIds = tree.within(p.x, p.y, r);\n\n            const numPointsOrigin = p.numPoints || 1;\n            let numPoints = numPointsOrigin;\n\n            // count the number of points in a potential cluster\n            for (const neighborId of neighborIds) {\n                const b = tree.points[neighborId];\n                // filter out neighbors that are already processed\n                if (b.zoom > zoom) numPoints += b.numPoints || 1;\n            }\n\n            // if there were neighbors to merge, and there are enough points to form a cluster\n            if (numPoints > numPointsOrigin && numPoints >= minPoints) {\n                let wx = p.x * numPointsOrigin;\n                let wy = p.y * numPointsOrigin;\n\n                let clusterProperties = reduce && numPointsOrigin > 1 ? this._map(p, true) : null;\n\n                // encode both zoom and point index on which the cluster originated -- offset by total length of features\n                const id = (i << 5) + (zoom + 1) + this.points.length;\n\n                for (const neighborId of neighborIds) {\n                    const b = tree.points[neighborId];\n\n                    if (b.zoom <= zoom) continue;\n                    b.zoom = zoom; // save the zoom (so it doesn't get processed twice)\n\n                    const numPoints2 = b.numPoints || 1;\n                    wx += b.x * numPoints2; // accumulate coordinates for calculating weighted center\n                    wy += b.y * numPoints2;\n\n                    b.parentId = id;\n\n                    if (reduce) {\n                        if (!clusterProperties) clusterProperties = this._map(p, true);\n                        reduce(clusterProperties, this._map(b));\n                    }\n                }\n\n                p.parentId = id;\n                clusters.push(createCluster(wx / numPoints, wy / numPoints, id, numPoints, clusterProperties));\n\n            } else { // left points as unclustered\n                clusters.push(p);\n\n                if (numPoints > 1) {\n                    for (const neighborId of neighborIds) {\n                        const b = tree.points[neighborId];\n                        if (b.zoom <= zoom) continue;\n                        b.zoom = zoom;\n                        clusters.push(b);\n                    }\n                }\n            }\n        }\n\n        return clusters;\n    }\n\n    // get index of the point from which the cluster originated\n    _getOriginId(clusterId) {\n        return (clusterId - this.points.length) >> 5;\n    }\n\n    // get zoom of the point from which the cluster originated\n    _getOriginZoom(clusterId) {\n        return (clusterId - this.points.length) % 32;\n    }\n\n    _map(point, clone) {\n        if (point.numPoints) {\n            return clone ? extend({}, point.properties) : point.properties;\n        }\n        const original = this.points[point.index].properties;\n        const result = this.options.map(original);\n        return clone && result === original ? extend({}, result) : result;\n    }\n}\n\nfunction createCluster(x, y, id, numPoints, properties) {\n    return {\n        x: fround(x), // weighted cluster center; round for consistency with Float32Array index\n        y: fround(y),\n        zoom: Infinity, // the last zoom the cluster was processed at\n        id, // encodes index of the first child of the cluster and its zoom level\n        parentId: -1, // parent cluster id\n        numPoints,\n        properties\n    };\n}\n\nfunction createPointCluster(p, id) {\n    const [x, y] = p.geometry.coordinates;\n    return {\n        x: fround(lngX(x)), // projected point coordinates\n        y: fround(latY(y)),\n        zoom: Infinity, // the last zoom the point was processed at\n        index: id, // index of the source feature in the original input array,\n        parentId: -1 // parent cluster id\n    };\n}\n\nfunction getClusterJSON(cluster) {\n    return {\n        type: 'Feature',\n        id: cluster.id,\n        properties: getClusterProperties(cluster),\n        geometry: {\n            type: 'Point',\n            coordinates: [xLng(cluster.x), yLat(cluster.y)]\n        }\n    };\n}\n\nfunction getClusterProperties(cluster) {\n    const count = cluster.numPoints;\n    const abbrev =\n        count >= 10000 ? `${Math.round(count / 1000)  }k` :\n        count >= 1000 ? `${Math.round(count / 100) / 10  }k` : count;\n    return extend(extend({}, cluster.properties), {\n        cluster: true,\n        cluster_id: cluster.id,\n        point_count: count,\n        point_count_abbreviated: abbrev\n    });\n}\n\n// longitude/latitude to spherical mercator in [0..1] range\nfunction lngX(lng) {\n    return lng / 360 + 0.5;\n}\nfunction latY(lat) {\n    const sin = Math.sin(lat * Math.PI / 180);\n    const y = (0.5 - 0.25 * Math.log((1 + sin) / (1 - sin)) / Math.PI);\n    return y < 0 ? 0 : y > 1 ? 1 : y;\n}\n\n// spherical mercator to longitude/latitude\nfunction xLng(x) {\n    return (x - 0.5) * 360;\n}\nfunction yLat(y) {\n    const y2 = (180 - y * 360) * Math.PI / 180;\n    return 360 * Math.atan(Math.exp(y2)) / Math.PI - 90;\n}\n\nfunction extend(dest, src) {\n    for (const id in src) dest[id] = src[id];\n    return dest;\n}\n\nfunction getX(p) {\n    return p.x;\n}\nfunction getY(p) {\n    return p.y;\n}\n","var has = Object.prototype.hasOwnProperty;\n\nfunction find(iter, tar, key) {\n\tfor (key of iter.keys()) {\n\t\tif (dequal(key, tar)) return key;\n\t}\n}\n\nexport function dequal(foo, bar) {\n\tvar ctor, len, tmp;\n\tif (foo === bar) return true;\n\n\tif (foo && bar && (ctor=foo.constructor) === bar.constructor) {\n\t\tif (ctor === Date) return foo.getTime() === bar.getTime();\n\t\tif (ctor === RegExp) return foo.toString() === bar.toString();\n\n\t\tif (ctor === Array) {\n\t\t\tif ((len=foo.length) === bar.length) {\n\t\t\t\twhile (len-- && dequal(foo[len], bar[len]));\n\t\t\t}\n\t\t\treturn len === -1;\n\t\t}\n\n\t\tif (ctor === Set) {\n\t\t\tif (foo.size !== bar.size) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tfor (len of foo) {\n\t\t\t\ttmp = len;\n\t\t\t\tif (tmp && typeof tmp === 'object') {\n\t\t\t\t\ttmp = find(bar, tmp);\n\t\t\t\t\tif (!tmp) return false;\n\t\t\t\t}\n\t\t\t\tif (!bar.has(tmp)) return false;\n\t\t\t}\n\t\t\treturn true;\n\t\t}\n\n\t\tif (ctor === Map) {\n\t\t\tif (foo.size !== bar.size) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tfor (len of foo) {\n\t\t\t\ttmp = len[0];\n\t\t\t\tif (tmp && typeof tmp === 'object') {\n\t\t\t\t\ttmp = find(bar, tmp);\n\t\t\t\t\tif (!tmp) return false;\n\t\t\t\t}\n\t\t\t\tif (!dequal(len[1], bar.get(tmp))) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn true;\n\t\t}\n\n\t\tif (ctor === ArrayBuffer) {\n\t\t\tfoo = new Uint8Array(foo);\n\t\t\tbar = new Uint8Array(bar);\n\t\t} else if (ctor === DataView) {\n\t\t\tif ((len=foo.byteLength) === bar.byteLength) {\n\t\t\t\twhile (len-- && foo.getInt8(len) === bar.getInt8(len));\n\t\t\t}\n\t\t\treturn len === -1;\n\t\t}\n\n\t\tif (ArrayBuffer.isView(foo)) {\n\t\t\tif ((len=foo.byteLength) === bar.byteLength) {\n\t\t\t\twhile (len-- && foo[len] === bar[len]);\n\t\t\t}\n\t\t\treturn len === -1;\n\t\t}\n\n\t\tif (!ctor || typeof foo === 'object') {\n\t\t\tlen = 0;\n\t\t\tfor (ctor in foo) {\n\t\t\t\tif (has.call(foo, ctor) && ++len && !has.call(bar, ctor)) return false;\n\t\t\t\tif (!(ctor in bar) || !dequal(foo[ctor], bar[ctor])) return false;\n\t\t\t}\n\t\t\treturn Object.keys(bar).length === len;\n\t\t}\n\t}\n\n\treturn foo !== foo && bar !== bar;\n}\n","import * as React from 'react';\nimport { dequal } from 'dequal';\n\nfunction checkDeps(deps) {\n  if (!deps || !deps.length) {\n    throw new Error('useDeepCompareEffect should not be used with no dependencies. Use React.useEffect instead.');\n  }\n\n  if (deps.every(isPrimitive)) {\n    throw new Error('useDeepCompareEffect should not be used with dependencies that are all primitive values. Use React.useEffect instead.');\n  }\n}\n\nfunction isPrimitive(val) {\n  return val == null || /^[sbn]/.test(typeof val);\n}\n/**\n * @param value the value to be memoized (usually a dependency list)\n * @returns a momoized version of the value as long as it remains deeply equal\n */\n\n\nfunction useDeepCompareMemoize(value) {\n  var ref = React.useRef(value);\n  var signalRef = React.useRef(0);\n\n  if (!dequal(value, ref.current)) {\n    ref.current = value;\n    signalRef.current += 1;\n  } // eslint-disable-next-line react-hooks/exhaustive-deps\n\n\n  return React.useMemo(function () {\n    return ref.current;\n  }, [signalRef.current]);\n}\n\nfunction useDeepCompareEffect(callback, dependencies) {\n  if (process.env.NODE_ENV !== 'production') {\n    checkDeps(dependencies);\n  } // eslint-disable-next-line react-hooks/exhaustive-deps\n\n\n  return React.useEffect(callback, useDeepCompareMemoize(dependencies));\n}\n\nfunction useDeepCompareEffectNoCheck(callback, dependencies) {\n  // eslint-disable-next-line react-hooks/exhaustive-deps\n  return React.useEffect(callback, useDeepCompareMemoize(dependencies));\n}\n\nexport { useDeepCompareEffect as default, useDeepCompareEffectNoCheck, useDeepCompareMemoize };\n","import { useRef, useState } from 'react';\nimport Supercluster from 'supercluster';\nimport { useDeepCompareEffectNoCheck } from 'use-deep-compare-effect';\nimport { dequal } from 'dequal';\n\nvar useSupercluster = function useSupercluster(_ref) {\n  var points = _ref.points,\n      bounds = _ref.bounds,\n      zoom = _ref.zoom,\n      options = _ref.options;\n  var superclusterRef = useRef();\n  var pointsRef = useRef();\n\n  var _useState = useState([]),\n      clusters = _useState[0],\n      setClusters = _useState[1];\n\n  var zoomInt = Math.round(zoom);\n  useDeepCompareEffectNoCheck(function () {\n    if (!superclusterRef.current || !dequal(pointsRef.current, points)) {\n      superclusterRef.current = new Supercluster(options);\n      superclusterRef.current.load(points);\n    }\n\n    if (bounds) {\n      setClusters(superclusterRef.current.getClusters(bounds, zoomInt));\n    }\n\n    pointsRef.current = points;\n  }, [points, bounds, zoomInt]);\n  return {\n    clusters: clusters,\n    supercluster: superclusterRef.current\n  };\n};\n\nexport default useSupercluster;\n//# sourceMappingURL=use-supercluster.esm.js.map\n","import React, { useState, useEffect } from 'react';\nimport GoogleMapReact from 'google-map-react';\nimport GoogleMapMarker from './GoogleMapMarker';\nimport { connect } from 'react-redux';\nimport { setCoords } from './../Actions/Booking.action';\nimport constants from '../constants';\nimport useSupercluster from \"use-supercluster\";\n\nconst Marker = ({ children }) => children;\n\nconst BookingMap = props => {\n  const { filteredStores, coords } = props;\n\n  const [bounds, setBounds] = useState(null);\n  const [zoom, setZoom] = useState(10);\n\n  const [mapReference, setMapReference] = useState(null);\n  const [mapsReference, setMapsReference] = useState(null);\n  const onGoogleApiLoaded = ({ map, maps }) => {\n    setMapReference(map);\n    setMapsReference(maps);\n  };\n\n  useEffect(() => {\n    if (mapReference) {\n      mapReference.setZoom(14);\n      mapReference.panTo({ lat: coords.lat, lng: coords.lng });\n      const mapDivWidth = mapReference.getDiv().offsetWidth;\n      if (mapDivWidth > 700) {\n        mapReference.panBy(-300, 0);\n      }\n    }\n  }, [coords, mapReference]);\n\n  const points = filteredStores.map(store => ({\n    type: \"Feature\",\n    properties: { cluster: false, storeItemId: store.itemId, storeIndex: store.index },\n    geometry: {\n      type: \"Point\",\n      coordinates: [parseFloat(store.lng), parseFloat(store.lat)]\n    }\n  }));\n\n  const { clusters, supercluster } = useSupercluster({\n    points,\n    bounds,\n    zoom,\n    options: { radius: 60, maxZoom: 9 }\n  });\n\n  return (\n    <>\n      <GoogleMapReact\n        bootstrapURLKeys={{ key: constants.googleMapApiKey }}\n        defaultCenter={coords}\n        yesIWantToUseGoogleMapApiInternals={true}\n        defaultZoom={9}\n        onGoogleApiLoaded={onGoogleApiLoaded}\n        onChange={({ zoom, bounds }) => {\n          setZoom(zoom);\n          setBounds([bounds.nw.lng, bounds.se.lat, bounds.se.lng, bounds.nw.lat]);\n        }}\n      >\n        {clusters.map((cluster, index) => {\n          const [longitude, latitude] = cluster.geometry.coordinates;\n          const {\n            cluster: isCluster,\n            point_count: pointCount\n          } = cluster.properties;\n          if (isCluster) {\n            return (\n              <Marker\n                key={`cluster-${index}`}\n                lat={latitude}\n                lng={longitude}\n              >\n                <div\n                  className=\"cluster-map-marker\"\n                  style={{\n                    width: `${32 + (pointCount / points.length) * 50}px`,\n                    height: `${32 + (pointCount / points.length) * 50}px`\n                  }}\n                  onClick={() => {\n                    mapReference.setZoom(supercluster.getClusterExpansionZoom(cluster.id));\n                    mapReference.panTo({ lat: latitude, lng: longitude });\n                    const mapDivWidth = mapReference.getDiv().offsetWidth;\n                    if (mapDivWidth > 700) {\n                      mapReference.panBy(-300, 0);\n                    }\n                  }}\n                >\n                  {pointCount}\n                </div>\n              </Marker>\n            );\n          } else {\n            return (\n              <Marker\n                key={index}\n                lat={latitude}\n                lng={longitude}\n              >\n                <GoogleMapMarker\n                  selectedIndex={props.index}\n                  index={cluster.properties.storeIndex}\n                />\n              </Marker>\n            );\n          }\n        })}\n      </GoogleMapReact>\n    </>);\n}\nconst mapStateToProps = ({ booking: { coords, stores, filteredStores, index, filterString } }) => ({ coords, filteredStores, stores, index, filterString });\n\nconst mapDispatchToProps = dispatch => ({\n  setCoords: (coords) => dispatch(setCoords(coords)),\n});\nexport default connect(mapStateToProps, mapDispatchToProps)(BookingMap);","import React from 'react';\nimport { connect } from 'react-redux';\nimport { setCoords, initStores } from './../Actions/Booking.action';\nimport BookingMap from './../Components/BookingMap';\nimport BookingForm from './../Components/BookingForm';\nimport { get } from '../Services/http';\nimport { storeIdConverter } from '../Services/StoreId.service';\n\nconst init = async (initStores) => {\n  let rawMarkers = await get('/api/stores/GetStores')\n    .then(response => response.json())\n    .then(result => result\n      .filter(({ storeCoordLat, storeCoordLong }) => (!!storeCoordLat || storeCoordLat === 0) && (!!storeCoordLong || storeCoordLong === 0))\n      .map(({ storeCoordLat, storeCoordLong, storeId, ...other }, index) => ({\n        ...other, storeId: storeIdConverter(storeId).asNumber,\n        lat: storeCoordLat, lng: storeCoordLong, storeCoordLat: undefined, storeCoordLong: undefined, index: index + 1\n      })));\n  initStores(rawMarkers);\n}\n\nconst BookingContainer = ({ initStores, headerSlotHtml, domainName }) => {\n  init(initStores);\n  return <>\n    <div className=\"booking__wrapper\">\n      <div dangerouslySetInnerHTML={{ __html: headerSlotHtml }}></div>\n      <BookingForm domainName={domainName} />\n    </div>\n    <BookingMap />\n  </>\n};\n\n\nconst mapDispatchToProps = dispatch => ({\n  setCoords: (coords) => dispatch(setCoords(coords)),\n  initStores: (stores) => dispatch(initStores(stores)),\n})\nexport default connect(null, 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